EndWar Wiki

The BTR-112 Cockroach is the IFV for the SGB.

BTR-112 Cockroach
BTR-112 Cockroach
Origin Russia Russian Federation
Role Infantry Fighting Vehicle
Primary user Spetsnaz Guard Brigades
General characteristics
Length 11.5 m (37.7 ft)
Width 3.5 m (11.4 ft)
Height 4.0 m (13.1 ft)
Loaded weight 20 tons
Armament 57mm Autocannons
Co-axial 7.62mm machine gun
88mm rockets (optional)
Engine 800 HP Diesel Engine


By 2020 many countries have built Infantry Fighting Vehicles with Anti-aircraft abilities. However, many of them are either better at being anti-aircraft platforms than transports, or better transports than anti-aircraft platforms. With the Cockroach, the Spetsnaz Guard Brigade has managed to create a nearly perfect balance.[1]

Tech Commentary[]

The dual 57mm autocannons used by the BTR-112 Cockroach are nothing new; 57mm guns have been used for anti-aircraft purposes as far back as the 1950s. Previous vehicles equipped with these cannons were found to be unsatisfactory for antiaircraft artillery (AAA) applications because of their slow rate of fire and poor fire control systems.[2]

This is not the case for the BTR-112. Its modernized 57mm autocannons are married to a state-of-the-art fire control computer and are deadly accurate against low-flying airborne threats. Also, 88mm rocket launchers can be attached to the BTR-112 for added firepower. These are the same rockets that the Ka-65 Howler gunship uses.[3]

Despite its large guns and vast collection of onboard electronics, the BTR-112 can still comfortably carry a full squad of SGB Bears or Wolves. Its size and weight make the Cockroach a bit slower, but its heavy armor makes it remarkably tough. The BTR-112 is built on the same platform as the KV-20 and is roughly the same size. Its power plant is also the same as its artillery-focused counterpart.[4]



  • HE-FRAG: Increases damage. Cost 100,000 CR
  • Gunner's Sight: Increases range. Cost 300,000 CR
  • ATGM System: Unlocks special attack: Missile volley. Increases damage. Cost 900,000 CR
  • Target Aquisition Radar: Increases Accuracy. Cost 1,200,000 CR
  • Fuel Air Shell: Increases Damage. Cost 1,500,000 CR
  • Rocket Barrage: Upgrades special attack: Rocket Barrage. Increases damage. Cost 1,800,000 CR
  • Turret Stabilization System: Increases accuracy. Cost 2,100,000 CR


  • Armor plate: Increases Hit Points. Cost 100,000 CR. Rank - Recruit (one chevron). Visual Alteration - Adds reactive armor plated to the sides and front of the vehicle
  • ARENA Active Defense: Increases shield durability. Cost 300,000 CR
  • Kontakt armor: Increases HP. Cost 900,000 CR
  • Shtora Jammer: Increses sheild durability. Cost 1,200,000 CR
  • Ceramic Armor: Increses HP significantly. Cost 1,500,000 CR


  • Power unit: Increases speed. Cost 100,000 CR


  • Firing Ports: Increses Rate of Fire when infantry are being transported. Cost 100,000 CR

Cockroach Callsigns[]

The callsigns for the BTR-112 are those of animals, transportation and beings from mythology.

  • Iron Sides
  • Tortoise
  • Freight train
  • Donkey
  • Steelcage
  • Armadillo
  • Goblin
  • Boxcar
  • Ursa
  • Atlas
  • Express
  • Vixen



  • The chassis seems to be related to the South-African Ratel IFV and the G6 howitzer from Denel, while the guns and missiles are located like on Russian combined gun-missile anti-aircraft systems such as the Tunguska, the Pantsir and the naval Kortik.
  • The guns seem somewhat small for 57 mm, but Russian 30 mm autocannons (especially when a pair of dual cannons is mounted, such as on the 2K22 Tunguska) can be even deadlier, described as sawing a plane in two with a 5000 RPM stream of shells.
  • Russian IFVs are designated BMP, whereas BTR is a designation used for APCs, which are not indended for use in direct combat.
  • Such a ramp door makes a firing port-equipped design impossible. To faciliate fire ports, troopers inside must seat back to back, which usually results in a wider exit - or two small doors, like the real-world BMP. The real BTRs have two-piece doors on both sides between pairs of axles (2:2 axle arrangement, as opposed to the Cockroach's 1:2).
  • In reality, the BTR line doesn't use the 57mm autocannons. The BMP-3 variant, 2S38 ZAK-57, does. It is also designed purely for anti-air purposes.
  • The shared chassis design with the KV-20 Zhukov is coincidentally similar to the shared chassis of the newly designed Armata Combat Platform staged to replace all currently developed vehicles in the Russian military. However, unlike in EndWar, the ACP will replace *every* vehicle chassis and not just the IFV and Artillery vehicles.
  • A similarly designed vehicle known as the BMPT Terminator shares similar design features seen in the Cockroach IFV. Twin autocannons, ATGMs, a mission of tank support and anti-infantry combat. However, unlike both the BMP and BTR series, the Terminator cannot transport infantry. It houses a crew of five, and has two auto grenade launchers though. The Terminator-3 (upgraded with the ACP mentioned above) may also feature anti-air capabilities in the near future.
  • One of the upgrades for the Cockroach is 100mm HE ammunition. The BMP-3/BMD-4 are currently the only IFVs with 100mm cannons (2A70), both of which only fire the 100mm 9M117 Bastion ATGM and the HE-Frag 3OF32 shell. The 2A70 is coaxial to the 30mm 2A72 autocannon. Of course, in game, there is no change in the main guns of the unit and the ATGM is only unlocked at Upgrade 3.

See Also[]

V · T · E
ASPET EndWar Spetsnaz Guard Brigades Units and Abilities ASPET
EW Unit Rifleman
EW Unit Engineer
MAZ-660 King Spider
EW Unit Transport RU
BTR-112 Cockroach
EW Unit Tank RU
T-100 Ogre
EW Unit Arty RU
KV-20 Zhukov
EW Unit Heli RU
Ka-65 Howler


  1. Tom Clancy's EndWar: Official Game Guide, page 41
  2. Tom Clancy's EndWar: Official Game Guide, page 41
  3. Tom Clancy's EndWar: Official Game Guide, page 41
  4. Tom Clancy's EndWar: Official Game Guide, page 41