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An example of an airstrike.

The air strike is a support that allows the player to call a group of fighters to attack the enemy directly. When called, a squadron of strike fighters from the player's faction will fly from behind the friendly deployment zone across the map, dropping their payload on target. The closer the target is to the friendly DZ, the faster the air strike will hit. Air strikes can inflict friendly fire if friendlies are too close to the target. An unshielded target will take more damage from air strikes.

Like most mission supports there are three levels of air strikes which can developed in the barracks, though higher levels will be unavailable in battles until the player upgrades that level's number of uplinks to Air Support.

Air Strike 1 does 25% HP damage to a shielded target or 50% damage to an unshielded target, can only damage a single target and any target stacked up on it. (Such as Infantry passing close by)

Air Strike 2 does 50% to an shielded target or full damage to an unshielded target, with a wider blast radius to damage nearby targets.

Air Strike 3 instantly destroys a full health target or kills an unshielded target, with a moderate blast radius that damages nearby targets.

Air Strikes of separate Factions[]

Enforcer Corps[]

  1. 4 x Eurofighter Hailstorm with THEL's
  2. 4 x Eurofighter Hailstorm with Air to Surface missiles
  3. 4 x Eurofighter Hailstorm with Guided High Energy Bomb

Joint Strike Force[]

  1. 4 x A-20 Razorback with Gatling guns
  2. 4 x A-20 Razorback with Air-to-Surface missiles
  3. 4 x A-20 Razorback with laser-guided M.O.A.B.'s

Spetsnaz Guard Brigades[]

  1. 4 x Su-38 Su-38 Slamhound with rockets
  2. 4 x Su-38 "Slamhound" with Air-to-Surface missiles
  3. 4 x Su-38 "Slamhound" with cluster bombs

Trivia[]

  • An Air Strike could be stopped with Electronic Warfare, though the player must spot the strike fighters early through the use of a spotting unit on the opponent's corner of the map, and the target must be far enough away that the air strike takes longer than the EMP.
  • The first Air Strike-level is available for free at the Barracks
  • Every level of Air Strike can destroy up to one extra vehicle/squad per level.

See also[]