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+ | {{Template:Vehicles |
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− | [[File:IFV-AMZ-26_Badger-EFEC.png |
+ | |image = [[File:IFV-AMZ-26_Badger-EFEC.png|thumb|250px]] |
+ | |origin = [[File:Europe.png|22px]] European Federation |
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+ | |role = Infantry Fighting Vehicle |
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+ | |caption = AMZ 26 with upgraded armament |
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+ | |primary user = Enforcer Corps |
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+ | |length = 7.9 m |
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+ | |width = 3.0 m |
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+ | |height = 2.4 m |
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+ | |loaded weight = 6.9 tons |
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+ | |armament = <small>30mm Chaingun<br/>TOW-Missile-System (Upgrade)<br/>Non-lethal subsonic acoustic emitter (Upgrade)<br/>Lethal HPM (Upgrade)</small> |
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+ | |engine = <small>552 hp Hybrid Engine</small>}} |
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+ | The '''AMZ-26 Badger''' is the IFV for the [[European Federation Enforcer Corps]]. |
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+ | |||
==Overview== |
==Overview== |
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− | An IFV based off of a German design, the AMZ-26 stresses speed and efficiency above all other factors. Compared to Russian and American offerings the AMZ-26 is an incredibly fuel-efficient vehicle. Its fossil fuel and electric hybrid engine "sips" gasoline rather than guzzles it and is extremely quiet for a military vehicle. What's remarkable is that the Badger can outrun other IFVs while still maintaining its high level of fuel efficiency. |
+ | An IFV based off of a German design, the AMZ-26 stresses speed and efficiency above all other factors. Compared to [[BTR-112 Cockroach| Russian]] and [[M118 Fastback|American]] offerings, the AMZ-26 is an incredibly fuel-efficient vehicle. Its fossil fuel and electric hybrid engine "sips" gasoline rather than guzzles it and is extremely quiet for a military vehicle. What's remarkable is that the Badger can outrun other IFVs while still maintaining its high level of fuel efficiency.<ref>Tom Clancy's EndWar: Official Game Guide, page 32</ref> |
+ | |||
==Tech Commentary== |
==Tech Commentary== |
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⚫ | |||
− | European Federation soldiers often joke that if the AMZ-26 was provided to the British, the units operating it would run out of tea before running out of gasoline. The manufacturers of the Badger's hybrid engine point to it as the very pinnacle of hybrid power plant technology, providing both speed and power while maintaining an astonishing level of fuel efficiency. The Badger is also considerably lighter than other IFVs, which means it can quickly speed towards Uplink points. |
+ | European Federation soldiers often joke that if the AMZ-26 was provided to the British, the units operating it would run out of tea before running out of gasoline. The manufacturers of the Badger's hybrid engine point to it as the very pinnacle of hybrid power plant technology, providing both speed and power while maintaining an astonishing level of fuel efficiency. The Badger is also considerably lighter than other IFVs, which means it can quickly speed towards Uplink points.<ref>Tom Clancy's EndWar: Official Game Guide, page 32</ref> |
+ | |||
⚫ | The Badger has a Spanish-made 30mm dual-feed chain gun with a firing rate of 700 rounds per minute. It is also a modular design so both its armor and weaponry can be quickly replaced with newer, more advanced upgrades. One popular upgrade is the replacement of the 30mm chain gun with a special multipurpose TOW missile system that is capable of engaging both ground and air targets (albeit at close range only for the latter).<ref>Tom Clancy's EndWar: Official Game Guide, page 32</ref> |
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⚫ | |||
⚫ | The Badger has a Spanish-made 30mm dual-feed chain gun with a firing rate of 700 rounds per minute. It is also a modular design so both its armor and weaponry can be quickly replaced with newer, more advanced upgrades. One popular upgrade is the replacement of the 30mm chain gun with a special multipurpose TOW missile system that is capable of engaging both ground and air targets (albeit at close range only for the latter). |
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⚫ | Another unique feature brought about by high tech European engineering is the Badger's [[High-Powered Microwave]] emitter. This system has both lethal and non-lethal settings. The non-lethal setting can quickly disperse groups of infantry by inflicting an intense sensation of being burned alive while not actually causing any physical damage. The lethal setting is much more fearsome and some commanders prefer not to use it as the end results are described as "horrific".<ref>Tom Clancy's EndWar: Official Game Guide, page 32</ref> |
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⚫ | Another unique feature brought about by high tech European engineering is the Badger's High-Powered Microwave emitter. This system has both lethal and non-lethal settings. The non-lethal setting can quickly disperse groups of infantry by inflicting an intense sensation of being burned alive while not actually causing any physical damage. The lethal setting is much more fearsome and some commanders prefer not to use it as the end results are described as "horrific". |
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==Upgrades== |
==Upgrades== |
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− | + | ===Attack=== |
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+ | *FORGAT (4th Generation Optically Guided Missile System): TOW upgrade. Boosts Anti-Vehicle effectiveness. Cost 100,000 CR |
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− | + | *Lethal HPM: Special Ability: Boosts Anti-Infantry effectivness. Cost 300,000 CR |
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− | + | *EMP: Boosts HPM Special Attack damage. Cost 900,000 CR |
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− | + | *Platform Stabilizer: Boosts accuracy. Cost 1,200,000 CR |
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− | + | *Intensified Firing System: Boosts Rate of Fire. Cost 1,500,000 CR |
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− | + | *EFOGM (Enhanced Fiber Optic Guided Missile System): Major TOW effectiveness increase. Cost: 1,800,000 CR |
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− | + | *Computerised Targeting: Major Rate of Fire increase. Cost 2,100,000 CR |
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+ | ===Defense=== |
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− | Computerised Targeting: Major Rate of Fire increase. Cost 2,100,000 CR |
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⚫ | |||
⚫ | |||
− | <u>'''Defense'''</u> |
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− | + | *Subsonic Scrambler: Sonic weapon. Boosts short range defense against infantry. Cost 900,000 CR |
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− | + | *Electro-reactive armor: . Significant boost to HP. Cost 1,200,000 CR |
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⚫ | |||
− | Subsonic Scrambler: Non-lethal HPM. Boosts short range defense against infantry. Cost 900,000 CR |
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+ | ===Mobility=== |
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− | Electro-reactive armor: . Significant boost to HP. Cost 1,200,000 CR |
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+ | *Hydrogen Cells: Boosts speed. Cost 100,000 CR |
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− | + | *Power Unit: Boosts speed. Cost 300,000 CR |
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⚫ | |||
− | <u>'''Mobility'''</u> |
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⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
− | ==Specifications== |
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− | *Length: 7.0 meters |
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− | *Width: 3.0 meters |
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− | *Height: 2.4 meters |
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− | *Weight: 6.9 tons |
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− | *Powerplant: 552HP Hybrid Engine |
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− | *Armament: |
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− | *30mm Chaingun / TOW-Missile-System (Upgrade) |
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− | *non-lethal subsonic acoustic emitter / lethal HPM |
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==Usage Tips== |
==Usage Tips== |
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The Badger is effective against Gunships as advertized. It can take on infantry easily enough, but it is very vulnerable to being outnumbered by the same type of units or units that are effective against it. |
The Badger is effective against Gunships as advertized. It can take on infantry easily enough, but it is very vulnerable to being outnumbered by the same type of units or units that are effective against it. |
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− | The Badger is also good at hit-and-run tactics, run, fire a few shots, displace. This makes it able to buy time against MBTs and/or a lot of units so you can deploy units that can destroy the force |
+ | The Badger is also good at hit-and-run tactics, run, fire a few shots, displace. This makes it able to buy time against MBTs and/or a lot of units so you can deploy units that can destroy the force effectively - especially good at stalling units for artillery to destroy them. |
+ | |||
==Badger Callsigns== |
==Badger Callsigns== |
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− | The callsigns of Badgers |
+ | The callsigns of Badgers are derived from the names of European rivers. |
+ | ===Standard Callsigns=== |
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⚫ | |||
+ | (These Callsigns apply for the English, German and Spanish versions) |
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*Danube |
*Danube |
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*Elbe |
*Elbe |
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*Tiber |
*Tiber |
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+ | ===French Callsigns=== |
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− | |||
− | |||
− | |||
⚫ | |||
*Baliste |
*Baliste |
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*Foudre |
*Foudre |
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*Vistule |
*Vistule |
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*Javelot |
*Javelot |
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+ | |||
+ | ==Trivia== |
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+ | * The Badger appears to be based off of the German [https://en.wikipedia.org/wiki/Boxer_(armoured_fighting_vehicle)#Boxer_variants_and_mission_modules_overview Boxer AFV]. |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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+ | DtfO5.jpg|Badger concept art |
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+ | Euro foce.jpg |
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+ | </gallery> |
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+ | |||
+ | ==See Also== |
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+ | *[[BTR-112 Cockroach]] |
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+ | *[[M118 Fastback]] |
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+ | |||
+ | ==References== |
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+ | <references/> |
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+ | {{EndWar EFEC}} |
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[[Category:Vehicles]] |
[[Category:Vehicles]] |
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[[Category:Enforcers Corps]] |
[[Category:Enforcers Corps]] |
Revision as of 02:35, 24 March 2021
The AMZ-26 Badger is the IFV for the European Federation Enforcer Corps.
Overview
An IFV based off of a German design, the AMZ-26 stresses speed and efficiency above all other factors. Compared to Russian and American offerings, the AMZ-26 is an incredibly fuel-efficient vehicle. Its fossil fuel and electric hybrid engine "sips" gasoline rather than guzzles it and is extremely quiet for a military vehicle. What's remarkable is that the Badger can outrun other IFVs while still maintaining its high level of fuel efficiency.[1]
Tech Commentary
European Federation soldiers often joke that if the AMZ-26 was provided to the British, the units operating it would run out of tea before running out of gasoline. The manufacturers of the Badger's hybrid engine point to it as the very pinnacle of hybrid power plant technology, providing both speed and power while maintaining an astonishing level of fuel efficiency. The Badger is also considerably lighter than other IFVs, which means it can quickly speed towards Uplink points.[2]
The Badger has a Spanish-made 30mm dual-feed chain gun with a firing rate of 700 rounds per minute. It is also a modular design so both its armor and weaponry can be quickly replaced with newer, more advanced upgrades. One popular upgrade is the replacement of the 30mm chain gun with a special multipurpose TOW missile system that is capable of engaging both ground and air targets (albeit at close range only for the latter).[3]
Another unique feature brought about by high tech European engineering is the Badger's High-Powered Microwave emitter. This system has both lethal and non-lethal settings. The non-lethal setting can quickly disperse groups of infantry by inflicting an intense sensation of being burned alive while not actually causing any physical damage. The lethal setting is much more fearsome and some commanders prefer not to use it as the end results are described as "horrific".[4]
Upgrades
Attack
- FORGAT (4th Generation Optically Guided Missile System): TOW upgrade. Boosts Anti-Vehicle effectiveness. Cost 100,000 CR
- Lethal HPM: Special Ability: Boosts Anti-Infantry effectivness. Cost 300,000 CR
- EMP: Boosts HPM Special Attack damage. Cost 900,000 CR
- Platform Stabilizer: Boosts accuracy. Cost 1,200,000 CR
- Intensified Firing System: Boosts Rate of Fire. Cost 1,500,000 CR
- EFOGM (Enhanced Fiber Optic Guided Missile System): Major TOW effectiveness increase. Cost: 1,800,000 CR
- Computerised Targeting: Major Rate of Fire increase. Cost 2,100,000 CR
Defense
- ECM Decoy: Boosts shield durability. Cost 100,000 CR
- Laser Countermeasures: Boosts shield durability. Cost 300,000 CR
- Subsonic Scrambler: Sonic weapon. Boosts short range defense against infantry. Cost 900,000 CR
- Electro-reactive armor: . Significant boost to HP. Cost 1,200,000 CR
- Radar Countermeasures: Significant boost to shield durability. Cost 1,500,000 CR
Mobility
- Hydrogen Cells: Boosts speed. Cost 100,000 CR
- Power Unit: Boosts speed. Cost 300,000 CR
- Dynamic Mobility engine: Significant boost to turning speed. Cost 900,000 CR
Usage Tips
The Badger is effective against Gunships as advertized. It can take on infantry easily enough, but it is very vulnerable to being outnumbered by the same type of units or units that are effective against it.
The Badger is also good at hit-and-run tactics, run, fire a few shots, displace. This makes it able to buy time against MBTs and/or a lot of units so you can deploy units that can destroy the force effectively - especially good at stalling units for artillery to destroy them.
Badger Callsigns
The callsigns of Badgers are derived from the names of European rivers.
Standard Callsigns
(These Callsigns apply for the English, German and Spanish versions)
- Danube
- Elbe
- Rhine
- Loire
- Ural
- Seine
- Segura
- Dnieper
- Vistula
- Tiber
French Callsigns
- Baliste
- Foudre
- Loire
- Rapière
- Rhin
- Poignard
- Mousquet
- Tibre
- Vistule
- Javelot
Trivia
- The Badger appears to be based off of the German Boxer AFV.
Gallery
See Also
References
EndWar European Federation Enforcer Corps Units and Abilities | ||||||||
Units |
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